/*
 * Copyright (c) 2024 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_PIPELINE_NG_FORM_VISIBLE_MANAGER_H
#define FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_PIPELINE_NG_FORM_VISIBLE_MANAGER_H

#include <map>
#include "base/memory/ace_type.h"
#include "core/components_ng/base/frame_node.h"

namespace OHOS::Ace::NG {
class FormVisibleManager : public virtual AceType {
    DECLARE_ACE_TYPE(FormVisibleManager, AceType);
public:
    FormVisibleManager() = default;
    ~FormVisibleManager() = default;

    void AddFormVisibleChangeNode(const RefPtr<FrameNode>& node, const std::function<void(bool)>& callback);
    void RemoveFormVisibleChangeNode(int32_t nodeId);
    void HandleFormVisibleChangeEvent(bool isVisible);

private:
    std::unordered_set<int32_t> onFormVisibleChangeNodeIds_;
    std::map<int32_t, std::function<void(bool)>> onFormVisibleChangeEvents_;
};
} // namespace OHOS::Ace::NG

#endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMMON_PIPELINE_NG_FORM_VISIBLE_MANAGER_H